final presentation, restructure of the repository, updated code to have weighted probabilities and more
This commit is contained in:
@@ -7,6 +7,19 @@ import numpy as np
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import scipy.linalg
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def _wrap_bool_function(
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function: Callable[Concatenate[bool, ...], bool],
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) -> Callable[Concatenate[bool, ...], bool]:
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def wrap(*args, **kwargs) -> bool:
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result = function(*args, **kwargs)
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assert type(result) is bool, (
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f"Function error: Boolean network functions must always return a bool, however got type {type(result)}, {result=}"
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)
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return result
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return wrap
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class BooleanNetwork:
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def __init__(self, size: int) -> None:
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assert type(size) is int and size > 0, (
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@@ -17,8 +30,7 @@ class BooleanNetwork:
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self.__has_update_functions = False
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self.__has_update_scheme = False
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self.__has_sequence = False
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self.__has_flip_chance = False
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self.flip_chance: float = 0
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self.__has_probabilistic_functions = False
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self.sequence: list[int] = list()
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self.seed: int | None = None
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self.time_step = 0
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@@ -29,21 +41,23 @@ class BooleanNetwork:
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lambda x: x for _ in range(size)
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]
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# asynchronous_random: relative likelihood that node i is the one picked
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# to update on a given time step. Doesn't need to sum to 1 - it is
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# normalised (weight_i / sum(weights)) whenever it is used.
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self.node_selection_weights: list[float] = [1.0 for _ in range(size)]
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# probabilistic: each node may have any number of candidate update
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# functions. On every update, one candidate per node is drawn
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# according to its weight (again normalised at use-time, not
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# required to sum to 1) and applied synchronously.
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self.probabilistic_functions: list[
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list[Callable[Concatenate[bool, ...], bool]]
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] = [list() for _ in range(size)]
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self.probabilistic_weights: list[list[float]] = [list() for _ in range(size)]
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def SetFunctions(
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self, functions: Iterable[Callable[Concatenate[bool, ...], bool]]
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) -> Self:
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def wrapper(
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function: Callable[Concatenate[bool, ...], bool],
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) -> Callable[Concatenate[bool, ...], bool]:
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def wrap(*args, **kwargs) -> bool:
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result = function(*args, **kwargs)
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assert type(result) is bool, (
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f"Function error: Boolean network functions must always return a bool, however got type {type(result)}, {result=}"
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)
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return result
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return wrap
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funcs: list[Callable[Concatenate[bool, ...], bool]] = list(functions)
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assert len(funcs) == self.size, (
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@@ -56,7 +70,7 @@ class BooleanNetwork:
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f"Function error: Function arg amount mismatch. Given function takes {len(inspect.signature(func).parameters)} arguments, expected {self.size}"
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)
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self.functions[i] = wrapper(func)
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self.functions[i] = _wrap_bool_function(func)
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self.__has_update_functions = True
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return self
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@@ -64,22 +78,101 @@ class BooleanNetwork:
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def SetFunction(
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self, index: int, function: Callable[Concatenate[bool, ...], bool]
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) -> Self:
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def wrapper(
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function: Callable[Concatenate[bool, ...], bool],
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) -> Callable[Concatenate[bool, ...], bool]:
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def wrap(*args, **kwargs) -> bool:
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result = function(*args, **kwargs)
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assert type(result) is bool, (
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f"Function error: Boolean network functions must always return a bool, however got type {type(result)}, {result=}"
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)
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return result
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return wrap
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assert 0 <= index < self.size, (
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f"Function error: cannot set function at index {index} - out of bound."
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)
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self.functions[index] = wrapper(function)
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assert len(inspect.signature(function).parameters) == self.size, (
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f"Function error: Function arg amount mismatch. Given function takes {len(inspect.signature(function).parameters)} arguments, expected {self.size}"
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)
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self.functions[index] = _wrap_bool_function(function)
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return self
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def SetNodeSelectionWeight(self, index: int, weight: float) -> Self:
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assert 0 <= index < self.size, (
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f"Weight error: cannot set selection weight at index {index} - out of bound."
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)
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assert type(weight) is float and weight > 0, (
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f"Weight error: weight must be a positive float. got {weight=}"
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)
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self.node_selection_weights[index] = weight
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return self
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def AddProbabilisticFunction(
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self,
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index: int,
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function: Callable[Concatenate[bool, ...], bool],
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weight: float = 1.0,
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) -> Self:
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assert 0 <= index < self.size, (
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f"Function error: cannot add function at index {index} - out of bound."
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)
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assert len(inspect.signature(function).parameters) == self.size, (
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f"Function error: Function arg amount mismatch. Given function takes {len(inspect.signature(function).parameters)} arguments, expected {self.size}"
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)
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assert type(weight) is float and weight > 0, (
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f"Weight error: weight must be a positive float. got {weight=}"
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)
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self.probabilistic_functions[index].append(_wrap_bool_function(function))
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self.probabilistic_weights[index].append(weight)
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self.__has_probabilistic_functions = all(
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len(functions) > 0 for functions in self.probabilistic_functions
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)
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return self
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def SetProbabilisticFunction(
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self,
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index: int,
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function_index: int,
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function: Callable[Concatenate[bool, ...], bool],
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) -> Self:
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assert 0 <= index < self.size, (
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f"Function error: cannot set function at index {index} - out of bound."
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)
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assert 0 <= function_index < len(self.probabilistic_functions[index]), (
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f"Function error: node {index} has no function at position {function_index}."
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)
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assert len(inspect.signature(function).parameters) == self.size, (
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f"Function error: Function arg amount mismatch. Given function takes {len(inspect.signature(function).parameters)} arguments, expected {self.size}"
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)
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self.probabilistic_functions[index][function_index] = _wrap_bool_function(
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function
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)
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return self
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def SetProbabilisticFunctionWeight(
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self, index: int, function_index: int, weight: float
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) -> Self:
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assert 0 <= index < self.size, (
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f"Weight error: cannot set weight at index {index} - out of bound."
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)
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assert 0 <= function_index < len(self.probabilistic_weights[index]), (
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f"Weight error: node {index} has no function at position {function_index}."
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)
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assert type(weight) is float and weight > 0, (
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f"Weight error: weight must be a positive float. got {weight=}"
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)
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self.probabilistic_weights[index][function_index] = weight
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return self
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def RemoveProbabilisticFunction(self, index: int, function_index: int) -> Self:
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assert 0 <= index < self.size, (
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f"Function error: cannot remove function at index {index} - out of bound."
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)
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assert 0 <= function_index < len(self.probabilistic_functions[index]), (
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f"Function error: node {index} has no function at position {function_index}."
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)
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assert len(self.probabilistic_functions[index]) > 1, (
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f"Function error: node {index} must keep at least one probabilistic function."
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)
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del self.probabilistic_functions[index][function_index]
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del self.probabilistic_weights[index][function_index]
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self.__has_probabilistic_functions = all(
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len(functions) > 0 for functions in self.probabilistic_functions
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)
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return self
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def UseSynchronousScheme(self) -> Self:
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@@ -127,16 +220,9 @@ class BooleanNetwork:
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self.__has_update_scheme = True
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return self
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def UseProbabilisticScheme(self, flip_chance: float) -> Self:
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if flip_chance is not None:
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assert type(flip_chance) is float, (
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f"Probabilistic error: given flip_chance is not a float: got {flip_chance}"
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)
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self.flip_chance = flip_chance
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def UseProbabilisticScheme(self) -> Self:
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self.updateScheme = "probabilistic"
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self.__has_update_scheme = True
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self.__has_flip_chance = True
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return self
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def __synchronous_update(self) -> None:
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@@ -150,15 +236,21 @@ class BooleanNetwork:
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self.nodes[i] = self.functions[i](*self.nodes)
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def __asynchronous_random_update(self) -> None:
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index = random.randrange(0, self.size)
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index = random.choices(
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range(self.size), weights=self.node_selection_weights, k=1
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)[0]
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self.nodes[index] = self.functions[index](*self.nodes)
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def __probabilistic_update(self) -> None:
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self.__synchronous_update()
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temp = list()
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for i in range(self.size):
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rng = random.random()
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if rng <= self.flip_chance:
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self.nodes[i] = not self.nodes[i]
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chosen = random.choices(
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self.probabilistic_functions[i],
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weights=self.probabilistic_weights[i],
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k=1,
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)[0]
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temp.append(chosen(*self.nodes))
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self.nodes = temp
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def SetState(self, state: str | list[bool] | tuple[bool, ...]) -> Self:
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assert isinstance(state, (str, list, tuple)), (
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@@ -192,7 +284,9 @@ class BooleanNetwork:
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assert type(n) is int and n >= 0, (
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f"Update error: amount of updates must be an integer and positive. got {n=}"
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)
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assert self.__has_update_functions, "Update error: no update functions defined"
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assert self.updateScheme == "probabilistic" or self.__has_update_functions, (
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"Update error: no update functions defined"
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)
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assert self.__has_update_scheme, "Update error: no update scheme defined"
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assert type(verbose) is bool, "Update error: verbose must be a bool"
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assert type(writeToFile) is bool, "Update error: writeToFile must be a bool"
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@@ -208,7 +302,9 @@ class BooleanNetwork:
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case "asynchronous_random":
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selected_update = self.__asynchronous_random_update
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case "probabilistic":
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assert self.__has_flip_chance, "Update error: no flip_chance defined"
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assert self.__has_probabilistic_functions, (
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"Update error: no probabilistic functions defined for every node"
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)
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selected_update = self.__probabilistic_update
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case _:
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raise Exception("Update error: update scheme selection went wrong")
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@@ -261,36 +357,37 @@ class BooleanNetwork:
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matrix: np.ndarray = np.zeros((dimension, dimension))
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if self.updateScheme == "probabilistic":
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flipChance = self.flip_chance
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self.UseSynchronousScheme()
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for i, state in enumerate(product((False, True), repeat=self.size)):
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self.SetState(state)
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self.Update()
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for flips in product((False, True), repeat=self.size):
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flipped = int(
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"".join(
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str(
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int(
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self.nodes[j] if not flips[j] else not self.nodes[j]
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)
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)
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for j in range(self.size)
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),
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2,
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)
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choice_ranges = [
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range(len(self.probabilistic_functions[n]))
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for n in range(self.size)
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]
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for combo in product(*choice_ranges):
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prob = np.float64(1)
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for flip in flips:
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prob *= flipChance if flip else 1 - flipChance
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matrix[i][flipped] = prob
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self.UseProbabilisticScheme(flipChance)
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result: list[bool] = []
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for n in range(self.size):
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weights = self.probabilistic_weights[n]
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total_weight = sum(weights)
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chosen_index = combo[n]
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prob *= weights[chosen_index] / total_weight
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result.append(
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self.probabilistic_functions[n][chosen_index](*state)
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)
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result_index = int(
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"".join(str(int(b)) for b in result), 2
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)
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matrix[i][result_index] += prob
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return matrix
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if self.updateScheme == "asynchronous_random":
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total_weight = sum(self.node_selection_weights)
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for i, state in enumerate(product((False, True), repeat=self.size)):
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for j in range(self.size):
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self.SetState(state)
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self.nodes[j] = self.functions[j](*self.nodes)
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matrix[i][int(self.state, 2)] += np.float64(1) / self.size
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matrix[i][int(self.state, 2)] += (
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np.float64(self.node_selection_weights[j]) / total_weight
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)
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return matrix
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for i, state in enumerate(product((False, True), repeat=self.size)):
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